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Nay Saga
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Devlog
Nay Saga Devlog 8: Final Card Design
March 15, 2025
by
Michelle Rakar
#devlog, #Nay Saga
I know it’s taken me a long time but I finally have a final card design. It’s really mostly thanks to my friend Jinny, but I’ll get into that during this CUPdate! So I started out by getting fee...
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Nay Saga Devlog 7: Card Redesign & Character Art Sorting
March 09, 2025
by
Michelle Rakar
#devlog, #Nay Saga
This is a smaller update in terms of visuals on the cards themselves, but I made a lot of progress in terms of organizing and sorting a lot of the images I need for the final cards and drawing some ne...
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Nay Saga Devlog 6: New Gameplay, Card Layout Updates, and Digital Game
March 01, 2025
by
Michelle Rakar
#devlog, #Nay Saga
I’ve been doing a lot more bringing things together with how I want this game to play out. I’m trying out new game styles, working on the layout of the cards, and the overall flow of it all. So to...
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Nay Saga Devlog 5: Additional Cards & Tabletop Simulator
February 18, 2025
by
Michelle Rakar
#devlog, #Nay Saga
I took about 1-2 months break from working on this project while my personal life was busy. But now I’m getting back into it! When I got back to it, I started by adding 64 new character cards in the...
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Nay Saga Devlog 4: Card Design, Game Type Brainstorming, & Physical Prototype
February 09, 2025
by
Michelle Rakar
#devlog, #Nay Saga
I took a break from doing game prototyping to work on some of the visuals and the art of the cards. I asked my friends for some feedback on the card designs I had designed already and from there, I it...
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Nay Saga Devlog 3: Digital Prototype Hints & VS CPU
January 20, 2025
by
Michelle Rakar
2
#devlog, #Nay Saga
I'm back with more updates about Nay Saga, my (digital) card game! It'll be physical in the end, but this time I made a lot more progress on the digital version. So I started out by actually thinking...
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Nay Saga Devlog 2: Video Game Prototype & Card Generator
January 12, 2025
by
Michelle Rakar
#devlog, #Nay Saga
I've been working on my card game, Nay Saga, more. Even though I know this was meant to be a physical game... well, I decided to create some digital programs as well to help with development! I decide...
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Nay Saga Devlog 1: Planning & Concept Card Layouts
January 05, 2025
by
Michelle Rakar
2
#devlog, #Nay Saga
I'm back with another devlog series for my 2024 project: Nay Saga! It's a card game that I decided to create as my year-long project. Similar to my 2023 project, The Nays Origins, I'm writing these bl...
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